begintownscript;

variables;


int i,j,k,choice;

body;

beginstate 0;
set_crime_tolerance (15);
break;

beginstate 1;
break;
beginstate 2;
	if (get_ran(1,0,100) < 6)
		text_bubble_on_char(6,"Idiot!");
	if (get_ran(1,0,100) < 6)
		text_bubble_on_char(6,"Moron!");
			if (get_ran(1,0,100) < 6)
		text_bubble_on_char(7,"Despoiler!");
	if (get_ran(1,0,100) < 6)
		text_bubble_on_char(7,"Defiler!");
break;

beginstate 63;
if (get_flag(6,9) < 1){  
message_dialog("All of you who persevered to find this town are HEROES! Thank you. You may now reap your rewards, and then go back and fight LOTSA ugly blokes...","");  
message_dialog("However, the HIDDEN CITY still awaits near here. Can you find it?","");
message_dialog("But before you do be sure to check out the Hall of Heroes!","");
set_flag(6,9,1);}
break;